Making Imagiation Reality
MAXST provides services enriching exhibits with storytelling AR contents. We collaborated with institutions in various fields, such as Jeollanamdo Hamyang Museum, Seoul Seodaemun-gu Natural History Museum, and Choi Yong Shin Memorial Hall.
The virtual fitting service “Fantacloth” employs a smart kiosk. The cameras on it analyze the user’s body shape in real time to help him or her try various virtual clothes of the right size. It was demonstrated and highly appraised during Seoul Fashion Week 2014 held at DDP.
An AR game designed to be played at Hangang Park using GPS and marker-based AR technologies, it is MAXST’s first game app. You are to search Hangang Park for runaway characters from famous paintings. When you point your device’s camera at the markers hidden all over the park, the characters will be shown on the screen and will interact with you.
A mobile AR game featuring Meritz Fire & Marine Insurance Co., Ltd.’s Worry Doll characters, using the image recognition/tracking and mobile sensor technologies. You are to fight off Worry Clouds by controlling the Worry Dolls. It is a simple but addictive game. The Worry Clouds will appear in the real-life scenes around you, and when you touch them on the screen, they’ll be gone.
A guide app for National Institute of Ecology’s exhibition space, Ecorium, using the GPS and marker recognition/tracking technologies. It is a guide app for Ecorium in Seocheon, Chungcheongnam-do. It introduces the various species living in Ecorium with AR contents. You can spot vivid 3D characters moving around the exhibits by pointing your device’s camera at the markers.
A guide app for Choi Yong Shin Memorial Hall using the 3D object recognition/tracking and beacon-based location technologies. It is an app that helps the user experience the stories about Choi Yong Shin with 3D AR contents. You can enjoy storytelling contents on various exhibits and a Mugunghwa map embroidery game.